Libertine

The creative agency with a broad mind

The first ad from Apple for the Ipad

by philipb 8. March 2010 15:16

I want one - badly!
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Libertine gets all academic

by davidp 5. March 2010 13:21

With a list of alumni that reads like a ‘who's who' of the creative world...

...Stella McCartney, Alexander McQueen, Terence Conran, James Dyson, Frank Auerbach, Lucian Freud, Dylan Jones, John Galliano, Gilbert and George, Gerald Scarfe, Paul Smith and who could forget Pierce Brosnan.

It was with great pleasure that Libertine accepted the offer to guest lecture at Central Saint Martins this week on 'Creative Strategy'.

A big thank you to all the students who came along - despite being evacuated at the end of the first day and finishing up in the park!

David


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Ignis PR activity

by philipb 5. March 2010 12:23

The new campaign for Ignis is being covered in the marketing press - read more
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The online shopping experience like no other

by bogdans 4. March 2010 13:55

The recent launch of two brand new 3D shopping sites could signal the beginning of a new era of online spending.

Gemsta.com, which launched in December last year, was developed by real world architects, landscapers, interior designers and programmers to create a photo-real world across a number of ‘islands', complete with light reflections on rippling water and the sound of rustling palm trees. Using the latest Flash animation technology, visitors can travel through different virtual arenas, browsing various shopping categories and clicking on brand ‘posters' to be taken through to that retailer's website. 

At Gemsta, you can buy everything from mobile phones and insurance to women's fashion, homeware or gifts. The first ever 3D Virtual Farmers Market (vfmuk.com), which launched this January, takes care of your food and drink. Using the latest games technology, this site lets you ‘stroll around' a 3D farmers market and ‘meet' the producers behind the products.

So whats the future?
In an era of iPlayer, Xbox and Playstation, when we take virtual exercise on our Nintendo Wii and watch movies such as Avatar in 3D, it seems only natural that we should be able to shop online in the same intuitive way. On Second Life, the virtual world, users interact and carry out activities via avatars, which they can send in to shops to pick up and try on items of clothing and pay with virtual money. While Gemsta and Virtual Farmers Market are not quite at this stage yet, at the rate technology develops, such an experience - but this time using real money and buying real items - cannot be far away.

The future of shopping - to be continued.

 


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Social Web presentation

by philipb 3. March 2010 14:43

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