REVIEW: Crystal Maze
Last week I was lucky enough to get a ticket to one of the preview sessions for the new experiential event that is rocking London – THE CRYSTAL MAZE! Expectation was high, for many it reserves a special place in TV history as being the game show you most wanted to go on when you ‘grew up’ (closely followed by Krypton Factor). And it certainly lived up to the view through those rose tinted spectacles. Thrown into a team of 8, adorned in matching team coloured Crystal Maze bomber jackets, we were led by the hand like excited toddlers from challenge to challenge by our maze master Rusty. The zones, Aztec, Industrial, Futuristic and Medieval were exactly how I remembered them but with added extras like the smell of the industrial zone and the temperature of Medieval zone, touches impossible to convey through the TV. The game categories were also the same, Physical, Mystery, Skill and Mental; I’m pleased to say I aced both of my physical challenges earning 2 crystals for the team. Some of the games were tough, it’s certainly no walk in the park, the pressure feels immense, but it’s hard to imagine anyone who understands what the game is about and knows what they’re in for, not enjoying it. It’s faithful to the game show format, apart from the end where you meet three other teams of 8 cashing in their crystals each for time in the dome (the ACTUAL dome!) to see which team can gather the most gold tokens. And it just so happens, the team that got the most gold tokens and won, was mine!